|
November 7, 2009 — Dragavan (Views: 87)
Every so often an idea hits me and I am required to follow that path. I have no say in the matter. That thing inside me, that drives me, forces me to follow that crumb and I have no say. It doesn’t mean I have to complete it, although that is the general intent, just […]
Filed under: Gaming, Design, Board/Card, MSM | Comments (0)
September 5, 2009 — Dragavan (Views: 96)
Taking a break from writing the rule and trying to reorganize them I figured I would work on the game board graphics for a while. In the process of working on the board I came up with the name of the game. I was looking for sample graphics of French sailing vessels to use as […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
September 5, 2009 — Dragavan (Views: 109)
So now that I have worked the mechanics and the cards and the boards and all those aspects of the game into something that seems usable and feasible, I am now ready to put them all together around the story elements of the game. This is supposed to be a hybrid between card/board game and […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
September 5, 2009 — Dragavan (Views: 137)
While I was working on the order of events during a narrated scene I thought about how another type of card can be thrown into the mix. They would be found in the vote deck and would come in two flavors, Items and Skills. These are drawn like normal vote cards, but when they are […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
September 5, 2009 — Dragavan (Views: 93)
Not a whole lot to add… I needed to take a break from mechanics and hard thinking, so I played with the graphics and made them my own. I also colorized them.
The background color is what I am going to use for the background color of the cards, or at least close to it. Most […]
Filed under: Gaming, Design, Board/Card, Game Chef | Comments (0)
September 4, 2009 — Dragavan (Views: 160)
Since this is going to be part RPG, we need to have characters in the game. But unlike most RPGs I want them to be relatively simple pre-generated characters that players choose from. Also, since they can die during the game and be replaced with another, we need to have a decent number of them. […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (1)
September 4, 2009 — Dragavan (Views: 115)
As I talked about in my post about the board, the voyage and mutiny are times according to markers on the board. This is something that the GM usually takes care of in most RPGs, but since this is going to be a board/RPG hybrid that doesn’t have a GM I made some of their […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
September 3, 2009 — Dragavan (Views: 128)
When it comes to working with ideas that involve some kind of item or graphic, I tend to have to do some simple layout ideas to see if I can make it work. This means mock-ups. Nothing fancy and no real style to them, but something I can play with visually. So I used some […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
September 2, 2009 — Dragavan (Views: 109)
Today was a crazy day at work and I had to do some chores at my mom’s house while they are out of town, so I didn’t really get much done in the way of work on the game… Luckily I have Friday off (as well as Monday) so I can catch up on those […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
September 1, 2009 — Dragavan (Views: 78)
First off, let me say that I am now leaning most heavily to the concept of a mutiny brewing on a ship. Each player is a mutineer trying to quietly gain support of the crew so that when it happens they will be put in charge, but being careful not to expose themselves too soon […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
August 31, 2009 — Dragavan (Views: 147)
This year I have decided to enter the Game Chef Competition that has been going on for several years now. It’s a enter if you want and there ain’t no prize at the end kind of contest. The real prize is similar to that of NaNoWriMo, the good feeling you get at succeeding at something […]
Filed under: Gaming, RPG, Design, Board/Card, Game Chef | Comments (0)
August 16, 2009 — Dragavan (Views: 123)
The Travelers of KarnRavendorn’s QuestThe Hardest Thing To DoBy: Dragavan
Chapter 4: Not All Changes Are Bad
Leaving her men and Sadie with the horses in the stables, Sir Althea and Kendrick make their way into the main structure of the military compound. Two soldiers, who have said nothing after “Yes Sir” to Althea, are leading them. […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (0)
August 8, 2009 — Dragavan (Views: 103)
The Travelers of KarnRavendorn’s QuestThe Hardest Thing To DoBy: Dragavan
Chapter 3: The Games People Play
Kendrick was not as poor tempered as everyone seemed to be expecting when he finally rose. Being a little hung over seemed to keep him in a calmer state. As he ate, the guys packed up the rest of the things […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (0)
August 3, 2009 — Dragavan (Views: 102)
The Travelers of KarnRavendorn’s QuestThe Hardest Thing To DoBy: Dragavan
Chapter 2: The Long Hard Journey Begins
The loading process took well over an hour, especially with that annoying kid up on the balcony constantly barking contrary orders. Kobe was pleased that he was able to avoid being seen. As long as I can make sure we […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (0)
July 25, 2009 — Dragavan (Views: 118)
The Travelers of KarnRavendorn’s QuestThe Hardest Thing To DoBy: Dragavan
Chapter 1: Trouble in the Morning
After the events on the mountain and the meeting with the Duke last night, Althea didn’t sleep well. The loss of Morgan Dragg and breaking her oath to not leave another man behind, alive or dead, were both weighing heavily on […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (0)
July 18, 2009 — Dragavan (Views: 162)
The Travelers of KarnRavendorn’s QuestPrologue: The Man On The MountainBy: Dragavan
Chapter 4: Return to the Bluff
Sadie quietly followed as Kobe led them all back to their things and then took off to take the lead, far ahead of the group. He prolly doesn’t want to be around the rest of them right now. She thought. […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (1)
July 10, 2009 — Dragavan (Views: 115)
The Travelers of KarnRavendorn’s QuestPrologue: The Man On The MountainBy: Dragavan
Chapter 3: The Man In The Cave
Just as Althea predicted the hike took a full day and a half, including another wonderful night under the stars, before reaching the cave they mentioned. There it is. Kobe thought to himself as he looked over the rocks […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (0)
July 4, 2009 — Dragavan (Views: 137)
The Travelers of KarnRavendorn’s QuestPrologue: The Man On The MountainBy: Dragavan
Chapter 2: Up The Mountain Trail
Morning came far too fast for Sadie and a loud banging on her room’s door woke with quite a start. Who wakes before the sun? We aren’t farmers here. Groaning she sat up and quickly pulled on robe. Getting to […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (0)
June 30, 2009 — Dragavan (Views: 124)
I decided to start posting stories to my blog. At least ones that are related to my games in some way, especially The Land of Karn. Most of these fall into two main camps, Travelers of Karn stories and Narstint Perfecto stories. The first being a novel based on game characters and the second being […]
Filed under: General, LoK, Writing, Ravendorn's Quest | Comments (0)
March 18, 2009 — Dragavan (Views: 126)
Not a lot of words this time, just some pics I took of Fan Mail I made at work. I used an etching laser to carve these plastic chips. I like the idea of using them instead of normal poker chips… I may even see about making stickers for the other sides of them to […]
Filed under: Gaming, RPG | Comments (0)
|