|Re: Growing the Seed of a new game|
Subject: Re: Growing the Seed of a new game
by Dragavan on 2008/4/29 18:41:03
Okay, more details of this idea can be found in the Dragavan's Den Blog Post about my brainstorm. I would still like to have a Brainstorming session with some of my friends and fellows about more ides I have dealing with this.
I am also to a point where I want to actually play with the system (even in the fragmented form it is in) and see what does and doesn't work. I have a basic framework for attributes, two health pools, a group tension pool, and how they all work together. The only way to test it is to play with it. So I want to play with it soon, even though it would be kind of messy at the moment.